Guide & rules Getting started
Banking
All topics
Getting started
- Jobs & money
- Banking
- The phone
- Clothes, inventory & backpack
- Downed, injuries & medics
- The taxi job
- Miner
- Construction worker
- Lumberjack
- Fishing
- Firefighter
- Pool
- Boombox
- Housing
Vehicles
- Car, keys & garage
- Parking & fines
- Mechanic & workshop
- Fuel & charging
- E-scooters
- Buying a car & car loans
- Car radio
- Navigation
- Licence, points & alcohol
- Stealing cars
- The impound lot
- Police: plates
- Police equipment
- Emergency lights & sirens
Keys & comms
Rules & roleplay
Bank card & PIN
At the branch you can do everything: open accounts, transfer money, order cards and read your history. You just have to stand by the adviser.
At an ATM you can only withdraw and deposit — and only if you have your bank card on you. The machine reads the card, not you – with your own card you do not enter a PIN.
- Your PIN is 4 digits. Avoid 1234 and four identical digits — the bank rejects the weakest codes
- If someone else finds your card, they need your PIN. Three wrong attempts block the card
- Lost or blocked card? Get a new one from the adviser at the branch (500 kr.)
- There is a daily limit on ATM withdrawals. The limit can be upgraded at the branch
Transfers & fees
You can send money to other players from the bank menu or the phone's Wallet — you need the recipient's account number (NX-…).
- Amounts above 10,000 kr. cost a fee of 0.5 % of the amount
- Transfers below that are free
- The recipient is notified, even while offline
- You can turn transfers on and off per account under settings
Your history is kept for 30, 60 or 90 days — you choose per account.
Extra accounts & shared access
At the start you only have your main account. Buy the Number of accounts upgrade at the bank and you can open accounts for a business, savings or regular expenses – up to five in total.
- Each account gets its own account number and can have its own card
- You can give other players access to an account at three levels: view, deposit or withdraw
- Access is granted and removed by the account owner under settings
Upgrades are bought at the branch and apply to your character:
- ATM limit — how much you may withdraw from a machine per day
- Number of accounts — how many accounts you may own
With a good credit rating you get a discount on upgrades.
Loans, savings & bills
Credit rating — you have a score between 300 and 850. It governs how much you can borrow, at what interest, and how big a discount you get on upgrades. Pay your instalments on time and it rises. Miss them and it falls.
Loans — taken out at the branch. Instalments are collected automatically while you are online — nothing ticks while you are logged off. Miss too many and the loan defaults, which hits your score hard.
Savings — savings accounts earn interest for every hour you are online.
Standing orders — you can set an amount to be sent automatically to another account at a fixed interval. If the payment fails too many times, it is switched off.
Bills — other players and businesses can send you an invoice. You can pay or decline it in the bank menu.
Wealth tax — if you hold over 1 million across your accounts, you pay 1 % per week of the part above 1 million. You get a warning 24 hours before the money is taken.
